Itztli

Itztli

Boon Level Cost Roll Effect
Maguey Sting 1Le Once per day, deal one lethal to yourself to gain one Legend.
Combat Sacrifice ●● 1W Sacrifice points of DV to gain the same amount in Legend when dealt damage.
Obsidian Mutilation ●●● 1+Le Conviction Deal unlimited lethal to yourself to gain 1 Legend per damage.
Obsidian Excruciation ●●●● 1+Le Deal lethal damage to others to gain 1 Legend per damage.
Sacrifice of Will ●●●●● 1W Conviction Gain Conviction + Legend dice to all rolls and 1 Legend every time you deal damage in pursuit of your pantheon’s goals.
Poco a Poco ●●●●● ● 1+Agg Deal aggravated damage to others to gain 5 Legend per damage.
The Burning Heart ●●●●● ●● Swallow a victim’s heart to increase your Legend pool or rating for one scene.
Reception of Sacrifice ●●●●● ●●● 1W Gain Legend when others make sacrifices in your name.
Communal Divinity ●●●●● ●●●● Give Legend to others or join your Legend pools for a scene.
Familial Sacrifice ●●●●● ●●●●● 1W Conviction Sacrifice family members to gain enormous Legend bonuses.

The Itztli purview hinges on the Scion making true sacrifices, and she may not avoid their painful consequences. No sacrifice made to fuel an Itztli Boon may be healed or obviated via supernatural means (such as the Death or Health purviews); if the Scion allows such a thing to happen, she immediately loses all Legend points gained via that Boon. If she does not have enough Legend points to lose the total amount, she suffers immediate, unsoakable lethal damage equal to the difference.

MAGUEY STING

Cost: 1 lethal damage per use
Dice Pool: None
The Scion with this Boon has learned the importance of blood sacrifice, and may offer a small portion of herself up to her divine parent. Once per day, the Scion may deal herself one lethal damage and dedicate the sacrifice to her gods; when she does so, she receives one point of Legend.

COMBAT SACRIFICE ●●

Cost: 1 Willpower per use
Dice Pool: None
By intentionally standing his ground in the face of his most fearsome enemies, the Scion with this Boon may increase his own power, drawing on his own strength of will and fearlessness in combat. Whenever he is in combat, he may choose to spend the requisite cost (this is a 5-tick action) to lower his own DV by any amount, up to a maximum of his Legend rating. Once he has done so, the next time he is struck and dealt damage he immediately regains a number of points of Legend equal to the DV penalty he imposed upon himself. This Boon may be used as many times as the Scion wishes, but the Legend points it grants cannot exceed his normal maximum.

OBSIDIAN MUTILATION ●●●

Cost: 1+ lethal damage per use
Dice Pool: Conviction
No longer constrained by the physical limits of a mere mortal, the Scion with this Boon may choose to give as much of herself as she chooses to her gods, shedding her own blood with reckless abandon in their service. Provided that she succeeds in her roll in order to steel her nerves against the carnage to come, the Scion may once per week deal as much lethal damage to herself as she wishes; when she does so, she gains one point of Legend for each level of damage she inflicts on her own body. These Legend points may exceed her normal maximum, but any excess Legend that she does not use within a week is lost.

OBSIDIAN EXCRUCIATION ●●●●

Cost: 1+ lethal damage per use
Dice Pool: None
The Scion with this Boon is now a priest of the gods in truth, able to perform potent ritual sacrifices on any victim. The Scion may now gain one point of Legend for every level of lethal damage he deals to someone else, and these Legend points may exceed his normal maximum (though any excess Legend he does not use within a week is lost). He must burn the shed blood immediately after injuring his victim in order to receive this bonus. If the Scion fully kills a sacrificial victim, he may also cut out their heart and burn it immediately, receiving an additional five points of Legend and one point of Willpower when he does so if his victim was of an equal or higher Legend rating. The Scion may only reap the benefits of sacrifice from the same victim once per week, though he may sacrifice as many different people as he wishes; however, all victims must be either willing or completely under the Scion’s power, and injuries he inflicts on others in combat are inadequate for the purposes of his highly ritualized sacrificial powers.

SACRIFICE OF WILL ●●●●●

Cost: 1 Willpower per use
Dice Pool: Conviction
The Scion with this Boon is the soldier and hands of her pantheon, ready to give her all to achieve their goals or act in their defense. Whenever she is confronted with a specific task or goal that may be considered important to the Teotl, she may pay the requisite cost to roll her Conviction in an attempt to dedicate herself to the cause. Once she has done so, she immediately enters the Fanatic Zeal Virtue Extremity and remains under its effects until she has either achieved or totally failed in her goal; while she is thus dedicated to her pantheon’s wishes, she gains bonus dice equal to her Conviction + Legend rating that she may add to all rolls that further her goal, and may add her Conviction as if channeling to all resistance rolls that might try to stop or sidetrack her for free, even if she has already used all of her Conviction channels for the story. The Scion gains one point of Legend every time she successfully inflicts damage on another being, fueling her to continue to fight through to her goal, but if she has failed to succeed by the end of the scene, the crushing weight of the knowledge that she has disappointed her gods oppresses her and she both loses all her remaining points of Willpower and becomes unable to regain any Willpower for a number of days equal to her Conviction.

POCO A POCO ●●●●● ●

Cost: 1+ aggravated damage per use
Dice Pool: None
Though blood shed is always pleasing to the gods, the Scion with this Boon knows that true sacrifice is only achieved by the loss of something that can never be regained. Instead of merely dealing lethal damage in sacrifice, the Scion may now deal aggravated damage to his victims by removing their body parts, irreparably damaging them before burning the sacrificed body part while his victim still lives. Each of a victim’s eyes, hands, feet, arms, legs, tongue and genitalia may be removed to deal one level of aggravated damage in this way, and the Scion gains five points of Legend for each such damage he inflicts. He may deal as much damage to any single victim as he likes, though mortals and other delicate beings are likely to die before he finishes unless he has the medical skill to keep them alive throughout. The Scion may also sacrifice his own body parts, and doing so nets him six points of Legend instead of five.

THE BURNING HEART ●●●●● ●●

Cost: None
Dice Pool: None
The Scion with this Boon understands that sacrifice is a form of art, and that the lifeblood of a sacrificial victim is the oil that keeps the wheels of the world turning; by embracing these tenets and indulging in the bloodiest of sacrifices, she is able to keep some of that power for herself. Instead of the time-consuming rituals of sacrifice she has hitherto performed, she may simply reach into her victim’s chest and tear out the living heart, swallowing it to take its power into herself. When she does so, she may cut or rip her own torso open to reveal the second heart now beating in tandem with her own, both of them burning with an unearthly fire. The flames are so uncontainable that smoke and fire show in the Scion’s eyes and pour out of her mouth when she opens it. Having taken the life energy of an entire person into herself, the Scion increases in Legend rating an amount determined by the victim’s Legend, as follows:

Victim’s Legend Rating Effect
Legend 1-4 Scion’s Legend pool refills to maximum
Legend 5-8 Scion gains +1 to Legend rating
Legend 9-12 Scion gains +2 to Legend rating

The Scion’s newly-enlarged Legend pool immediately refills to its maximum, and she becomes a true avatar of her gods, becoming unable to fail (or attempt to spend Willpower points to ignore) any Conviction or Courage rolls for the remainder of the scene. In addition, the terror of her supernatural presence and exposed power is so great that she gains her (Courage + Legend + Itztli) as bonus dice to any Presence roll made in an attempt to intimidate others. These effects remain until the end of the scene, when the burning heart finally consumes itself, the Scion’s chest closes back up and she returns to her normal state; any Legend points she still retains over her normal maximum are lost when she reverts.

RECEPTION OF SACRIFICE ●●●●● ●●●

Cost: 1 Willpower per use
Dice Pool: None
The Scion with this Boon is now a god of his pantheon, and as such reaps the benefits of sacrifices performed in his honor. Whenever any Scion or god uses an Itztli Boon to perform a sacrifice in his name, he may roll and gain up to half of the Legend points generated, while his child receives the other half as normal. If mortals unrelated to him perform a sacrifice in his name, the Scion need not spend the requisite cost and instead simply gains one free point of Legend.

COMMUNAL DIVINITY ●●●●● ●●●●

Cost: None
Dice Pool: None
The gods of the Teotl know that their duty to each other and to the world far overshadows the petty concerns of power struggles and status, and the Scion with this Boon understands that as thoroughly as any. Whenever she wishes, she may share a small amount of ichor (whether through blood, saliva, or any other bodily fluid) with any other god (this is a 5-tick action) and grant them access to her own reservoirs, effectively joining their Legend pools into one enormous wellspring of power. Either one may spend from the conjoined pool as they wish for the remainder of the scene, and at its end the remaining Legend points are divided evenly between them. Alternatively, the Scion may also share ichor to give a finite amount of her own Legend to another god, bestowing as many points of her own Legend as she wishes. She may not exceed her target’s normal maximum, and she may not grant more Legend points than she herself possesses, but there are no other restrictions on this sharing; when a companion or god of her pantheon requires power, the Scion is willing and able to provide it for the greater good, empowering others to help where she herself might not be as effective. For every five points of Legend the Scion gives away, she gains one herself as the magnitude of her sacrifice is rewarded.

FAMILIAL SACRIFICE ●●●●● ●●●●●

Cost: 1 Willpower per use
Dice Pool: Conviction
The Scion with this Boon is able to make the final and greatest sacrifice: he may take the lives of his own family members in the name of the gods, gaining enormous power for doing so. When confronted with a member of his family, the Scion may spend the requisite cost and attempt to sacrifice them; if he fails in his Conviction roll, he is unable to do so, overwhelmed with loyalty to his family and unable to bring himself to harm any member of it, and his rejection of such a thing is so powerful that he cannot attempt to use this Boon on that person again for a full year. If he succeeds and kills a member of his own family (with his own hands and in person; he cannot do it by proxy), the Scion’s Legend pool instantly enlarges to a shocking degree and fills up to its maximum, giving him the effective power of a greater god or even a Titan for one full year.

Family Member Effects
Mortal parent, sibling or child Scion’s Legend pool increases by 16 points
Scion child, sibling or grandchild Scion’s Legend pool increases by 56 points
Demigod child, sibling or grandchild Scion’s Legend pool increases by 106 points
God child, sibling or grandchild Scion’s Legend pool increases by 156 points
Divine parent or grandparent Scion’s Legend pool increases by 256

The Scion may only sacrifice a family member once per year, though if he fails he may attempt to use this Boon on a different family member than the one he first attempted.

Itztli

God-Touched Nut_Meg