Dvoeverie

Dvoeverie

Boon Level Cost Roll Effect
Prijom Gain one foreign Virtue permanently, linked to a native one.
Khameleyon ●● Gain bonuses to social rolls against those who share your foreign Virtue, and gain bonuses to avoid others pinpointing your origin.
Traditsya ●●● Gain extra associated XP discounts based on your foreign Virtue.
Dva Dukhom ●●●● Varies Gain one low-level foreign PSP boon for the story; also randomly grant Bogovi Virtues to those around you.
Dva Sverdtsa ●●●●● Gain a permanent additional Nature.
Volevoi ●●●●● ● Gain the ability to buy up to six dots in linked Virtues, and automatically channel them against any power that targets them.
Sintez ●●●●● ●● 1W When channeling one linked Virtue, channel the other automatically.
Reshimost ●●●●● ●●● Gain double Moments of Truth and extra benefits from Determination, and regain Virtue channels when you give others Bogovi Virtues.
Ochistka ●●●●● ●●●● Varies Gain additional successes to resist powers that attempt to make you work against your Virtues.
Dvoinobog ●●●●● ●●●●● Varies Gain one high-level foreign PSP boon for the story, and gain back two channels when you give others Bogovi Virtues.

When a Scion purchases her first Boon in the Dvoeverie purview, she must choose one of her native Bogovi Virtues and one foreign Virtue to associate with it; all boons from the purview refer to those Virtues alone unless otherwise stated. She may choose to purchase Dvoeverie again for another of her native Virtues if she wishes, but she must start over at level one each time she does so. The powers of Dvoeverie apply only to foreign divinities who can possess Virtues, and as such affect only gods, Scions and lesser immortals, not Titanspawn or mortals.

Thanks to the inborn strength of the Virtues of the Bogovi, Slavic Scions may not swap out any Virtues at character creation.

PRIJOM

Cost: None
Dice Pool: None
Finely attuned to the customs of those cultures she meets along the way, the Scion with this boon chooses to embrace prijom, acceptance of the the values of others, in an attempt to broaden her own worldview. When she purchases this boon, she may choose one of her own Virtues and and link it to a Virtue she does not normally possess. She permanently gains the new Virtue as one of her own at a level of one dot; it is as much hers as if she were born with it, and she may channel and purchase more dots of it as she pleases. She also gains one dot in the native Bogovi Virtue that she has linked it to, as the strength of the traces of ichor in her veins asserts itself to ensure that she remains uniquely Slavic. The two Virtues thereafter affect one another subtly, influencing one anothers’ values; for example, a Scion who had linked Vengeance to her Order might find that she was particularly invested in hunting down criminals to make sure they get what’s coming to them, while a Scion who had linked Loyalty to her Piety might feel closer bonds of friendship to those within her pantheon than others. If any situation would call for the Scion to roll against both of these Virtues, she does so as a single pool instead of separately.

This Boon can only grant new Virtues the Scion does not already possess, and can never be used to gain Dark Virtues; Scions cannot willingly invite such alien and evil values onto themselves, even temporarily. In the rare case that an outside force completely changes one or more of the Scion’s Virtues, Virtues other than the linked one are always changed first; if the linked Virtue is changed, the link remains but the Scion must immediately adjust to the radical change in how she is associated with other cultures, and the effects of other Dvoeverie boons may change as appropriate.

KHAMELEYON ●●

Cost: None
Dice Pool: None
The Bogovi are khameleyon, masters of adapting to new situations and new peoples in their midst, and the first step toward doing so is to recognize newcomers for the source of new culture that they are. The Scion with this Boon automatically receives bonus dice equal to his Legend to all Empathy, Politics and Presence rolls he makes against divine beings that share his foreign Virtue, leveraging his uncanny insight into their souls (the Scion may stack this boon up to twice if he has two foreign Virtues from Dvoeverie in common with his target). In addition, the Scion’s effortless ability to blend in with other cultures makes him difficult to pinpoint as an outsider; anyone who wishes to do so faces a difficulty of the Scion’s total number of dots in foreign Virtues that they share with them. If the Scion has more than one relevant foreign Virtue from Dvoeverie, they multiply one another (so a Dodekatheon Scion attempting to ascertain that a Bogovi Scion wasn’t really one of her countrymen would have to overcome a difficulty of his dots of Valor multiplied by his dots of Intellect). This difficulty is also applied to anyone attempting to use the Scent the Divine knack to isolate the Scion’s origin.

TRADITSYA ●●●

Cost: None
Dice Pool: None
The Scion with this boon is flexible enough to follow the traditsya or sacred traditions of other cultures with whom he shares values, representing those Virtues he takes on as easily as those of his own pantheon. Upon purchasing this boon, he immediately gains the ability to purchase one Attribute, one purview and three Abilities as if they were favored based on on the table below, fusing the practices of his foreign values into new and solid Slavic traditions.

Virtue Attribute Purview Abilities
Conviction Charisma Magic Command, Integrity, Presence
Courage Strength War Brawl, Command, Melee
Endurance Stamina Earth Fortitude, Integrity, Survival
Expression Appearance Artistry Art, Empathy, Presence
Intellect Intelligence Mystery Academics, Art, Occult
Loyalty Perception Health Control, Fortitude, Medicine
Valor Wits Guardian Athletics, Awareness, Empathy
Vengeance Manipulation Justice Larceny, Stealth, Thrown

If the Scion already has some of these powers associated or favored, Traditsya has no effect on them. Upon embracing this boon, the Scion also gains one free dot of either the foreign Virtue or his native Virtue to which it is tied.

DVA DUKHOM ●●●●

Cost: Varies (see below)
Dice Pool: None
The Scion with this Boon now possesses dva dukhom, the doubled spirit, so closely attuned to the foreign Virtues of other peoples that he may temporarily and effortlessly take on their powers and aspects. Each story, he may choose to gain access to one of the pantheon-specific boons of a different pantheon with whom he shares a foreign Virtue; this boon is more difficult to use than it would be for a true Scion of those other pantheons, but it is as available to him as if he were truly one of them. A Scion may gain access to any one of the following boons:

Pantheon Foreign Virtues PSP Boon Cost for Bogovi Scion to Use
The Aesir Courage, Endurance, Expression, Loyalty Form of the Giant 3 Legend and 2 Willpower per scene
The Anunna Conviction, Courage Subsumation of Me 2 Legend and 1 Willpower per use
The Deva Endurance, Intellect Tapasya 2 days of privation per success added/subtracted
The Kami Endurance, Intellect, Valor The Wakeful Spirit 1 Willpower per scene
The Nemetondevos Courage, Endurance, Loyalty, Valor Perceive the Fabric of Fate 1 Legend and 1 Willpower per use
The Netjer Conviction Drive Sekhu Normal cost and 1 Willpower per use
The Orisha Conviction, Courage, Expression, Vengeance Ebo Restores Mystery/Prophecy level -1 in Legend
The Teotl Conviction, Courage, Loyalty Obsidian Mutilation 2 lethal damage per Legend point
The Theoi Expression, Intellect, Valor, Vengeance Four dots of Arete for one Ability 1 Legend per roll
The Tuatha de Danann Courage, Expression, Intellect Hero’s Geas Geas is determined by Storyteller and should be appropriate to the Virtue in question
The Yazata Conviction, Expression, Valor Havarastra 1 Legend and 2 Willpower per person

Scions who borrow the powers of other cultures are subject to all the dangers and penalties of doing so; a Scion who has taken on the demands of Enech is just as prone to the pitfalls of breaking a geas as his Irish friends, and a Scion who has committed to the purity of Asha is bound to be as honest as any Yazata if he wishes to use its powers.

In addition, the Scion’s chameleonic powers to be active in two cultures at the same time now work both ways, and those who spend time with him find themselves also becoming more open and understanding of Slavic culture as well. For every day that a non-Slavic Legendary being with whom the Scion shares a foreign Virtue spends with him, she rolls a single die; if the result is a one, she immediately gains one phantom dot of a Slavic Virtue (normally the Virtue that the Scion has linked to the foreign Virtue they share, but if she already possesses that, she gains another random Slavic Virtue that she doesn’t already have). She may gain dots randomly in as many Slavic Virtues as she does not already possess, and may gain up to a maximum of five phantom dots of each of these Virtue, which affect her as strongly as any of her native ones and may be channeled and rolled against as normal. For every day she spends out of the company of a Scion with Dva Dukhom, she may roll a single die again; if the result is a ten, she loses one dot of a random phantom Slavic Virtue and inches closer toward her original pantheon’s values again.

DVA SVERDTSA ●●●●●

Cost: None
Dice Pool: None
To a Scion with dva sverdtsa, the doubled heart, the challenges and rewards of life are twofold. The Scion permanently gains an additional Nature, appropriate to the combination of her Virtues with the Foreign Virtue she is linked to; it is as fully in force as her original Nature (which she keeps), and she may gain Determination and Moments of Truth from fulfilling either of them.

VOLEVOI ●●●●● ●

Cost: 1 Willpower per use
Dice Pool: None
The strength of the Scion’s ichor is now such that it can outweigh any dictates other than his own, reflecting the volevoi or iron will of his people. Both his foreign Virtue and the Bogovi Virtue it is linked to now go up to a maximum of six dots instead of five (this also causes his maximum Willpower pool to increase to twelve), reflecting the indomitable force of the Slavic divinities in his veins, and he gains one free dot in one of them. In addition, he automatically channels his linked Virtue against any boon, knack or spell that directly targets his Virtues for free; he may not also pay to channel the same Virtue a second time on this roll, but he may pay to channel another Virtue if he so desires.

SINTEZ ●●●●● ●●

Cost: 1 Willpower per use
Dice Pool: None
The Scion who has mastered sintez, divine synthesis, has elevated the fusion of her native culture with others to a power truly to be reckoned with. Whenever she channels her foreign Virtue or the native Virtue tied to it, she may choose to spend an extra point of Willpower to automatically channel both at the same time; doing so only expends a channel from one of them.

RESHIMOST ●●●●● ●●●

Cost: None
Dice Pool: None
Reshimost, the unconquerable determination of the Slavic people, allows the Scion with this boon to conquer any and all odds in pursuit of his true, multifaceted nature. He gains two Moments of Truth whenever he succeeds in collecting enough points of Determination, and if he chooses to spend a point of Determination, it lowers a Virtue roll by four dice instead of two. In addition, his incredible dedication to his peoples’ ideals allows him to benefit whenever he successfully spreads them to others; whenever the powers of his Dva Dukhom cause a foreign being to gain a dot of a Slavic Virtue, he regains one Virtue Channel from either his foreign Virtue or the native one linked to it.

OCHISTKA ●●●●● ●●●●

Cost: Varies (see below)
Dice Pool: None
The Scion with this Boon instinctively understands the rite of ochistka, spiritual purification, and is extraordinarily difficult to influence or sway into acting against the dictates of her people. Whenever any power would make her act against her foreign Virtue or the native one tied to it, she may spend the cost of the power being used against her in order to add her levels of Dvoeverie to her resistance roll as successes, just as if it were an Epic Attribute. If the power being used would cause her (at decision of the Storyteller) to directly and immediately break the Virtue’s dictates – an Overt Order being issued to her to break a law espoused by her Order, for example – then she may add her Dvoeverie successes for free without paying any cost. This boon may grant successes in addition to other powers that enhance resistance rolls, but Ochistka may only be used once on a given roll, even if the Scion has purchased it twice for different Virtues.

DVOINOBOG ●●●●● ●●●●●

Cost: Varies (see below)
Dice Pool: None
The gods of the Bogovi are true chameleons or dvoinobog, double-gods, and those with this boon have gained the ability to use some of the even more potent powers of other cultures for their own. At the beginning of each story, the Scion may now gain access to another, more powerful skill from a pantheon that possesses his foreign Virtue, using it as his own for the remainder of the story.

Pantheon Foreign Virtues PSP Boon Cost for Bogovi Scion to Use
The Aesir Courage, Endurance, Expression, Loyalty Hounds of War 5 Legend, 2 Willpoer and 2 lethal damage per use
The Anunna Conviction, Courage Gift of Me 5 Legend and 2 Willpower per use
The Deva Endurance, Intellect Tantra Normal cost and 1 Willpower per use
The Kami Endurance, Intellect, Valor The Blinded Spirit 3 Legend and 2 Willpower per scene
The Nemetondevos Courage, Endurance, Loyalty, Valor Scent of Ichor 5 Legend and 2 Willpower per use
The Netjer Conviction Call Sekem Normal cost and 1 Willpower per use
The Orisha Conviction, Courage, Expression Vengeance Babalawo/Iyalawo 10 Legend and 1 Willpower per use
The Teotl Conviction, Courage, Loyalty The Burning Heart Legend rating of victim is treated as if 4 lower
The Theoi Expression, Intellect, Valor, Vengeance Four dots of Arete for one Ability and seven dots for a second, or 10 dots of Arete in a single Ability 1 Legend per roll
The Tuatha de Danann Courage, Expression, Intellect Body and Spirit 1 Legend and 1 Willpower per use
The Yazata Conviction, Expression, Valor Ahunwar 3 Legend and 1 Willpower per use, only works on self

The Scion may use the borrowed boon freely as much as he wishes, and may choose to trade it in for any other available to him at the beginning of each story. This boon is gained in addition to that from Dva Dukhom.

Finally, the Scion’s connection to the Slavic divinities has become an unbreakable bond that permeates everything he does, no matter how far afield or with what strange comrades he ventures. Whenever someone else gains a Slavic Virtue from his Dva Dukhom boon, he regains two channels for either of his linked Virtues instead of one.

Dvoeverie

God-Touched Nut_Meg